![]() With the expanded variety and enhanced abilities of the monsters in Project Brutality, it is only fair that you’ll be using the most advanced, balanced, and powerful arsenal to ever grace the face of the Doom universe. ***Note that game modes do not directly effect spawn presets, which means you may still fight Project Brutality monsters and what not, just their weapon drops will be designed to fit the game mode. This is designed to by a classic-style experience and remain true to what Doom stands for. This means no reloading, no ADS, no weapons specials, no kicking, fatalities, etc. This is strictly the classic Doom arsenal (balanced to fit the mod) with all of the advanced features of Brutal Doom and Project Brutality stripped away. The third game mode takes Doom back to what it originally was: you, your guns, and your speed. This is for those that prefer a more classic Brutal Doom experience. ![]() ![]() Additionally, this prohibits the player from performing many of Project Brutality’s advanced player and weapon features, such as double-tap dodging, weapon specials and new secondary firemodes, proximity mines, etc. This mode uses exclusive weapons restricted in the player’s arsenal to match the feel and balance of Brutal Doom v20b. The second game mode changes everything into an enhanced edition of the Brutal Doom v20b we’ve all played. This is recommended for first-time players who wish to experience all of the unique weapons, features, complete Project Brutality experience! The first game mode option is the full Project Brutality experience, with no restrictions on the weapon spawns, the monster item drops, the player, nor the player’s weapon arsenal. Project Brutality features 3 different game modes: “ Project Brutality”, “ Classic v20”, and “ Traditional” You can also toggle off the blood, liquid, and pain effects that appear on your screen in-game.īefore starting your game, make sure you set your key bindings, as Project Brutality features new hot keys for grenades, quick punching, throwing proximity mines, and, most importantly, WEAPON SPECIALS! (More into this later). Rendering Settings- Here you can select the amount of decals that will appear throughout a level, or set it to no limit. Game Settings- These various options are here for you to configure and toggle things to your very own preferences.ģ. You can even customize individual monster spawns, abilities, and weapon spawns as well!Ģ. Death Wish- This will guarantee to spawn the hardest monster variants you’ll encounter every time.Tiers I, II, III, and IV- these are the individual spawn tiers of the “Dynamic Progression” spawn preset.Alternative- Modified variant of “Default Random” that swaps enemy spawns more often.Brutal Doom Classic- Spawns strictly the monsters, items, and weapons you encounter in good ‘ole vanilla Brutal Doom.Default Random- All weapons, enemies, items spawn in a “balanced” random fashion independent of what level the player is on. ![]() This is the way Project Brutality was meant to be played. This means you’ll discover the more powerful and advanced weapons, items, and enemies as you beat more levels.
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